Mario Kart 64/Triple Green Shell
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Introduction
The Triple Green Shell (also colloquially referred to as "Triple Greens") is a runner-up item that serves as the multiplied counterpart of the Green Shell. It features most of the strengths and weaknesses that its singular counterpart has, but sacrifices some level of accuracy alongside its ability to be backshot for what is essentially stronger defence and offence overall. |
Gameplay
Probabilities
Mode | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th |
---|---|---|---|---|---|---|---|---|
2 Player GP | 5% | 10% | 10% | /// | /// | /// | /// | /// |
3 Player VS | /// | 10% | /// | /// | ||||
4 Player VS | /// | 10% | 5% | /// | /// | |||
Battle | 20% |
Overview
Strengths | Weaknesses |
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Movelist
Shell Throw | ● Frontal projectile that ricochet off walls for trapping potential. ● Somewhat faulty accuracy when compared to its singular counterpart. ● Has the potential to be rapid-fired for added pressure. ● Travel speed is much slower than in later instalments, to the point that the user can catch up with their own Green Shell when using a Mushroom, which makes it relatively unsafe to use on a whim. |
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Z (When Active) | |
Shell Deploy | ● Initially a strong safety option since it protects the user in a small radius around them. ● Easily forces respect as well due to its wider coverage. ● Projectiles can potentially phase through this item's defence, even with three active shells. The risk for getting punished is highly increased once the wielder loses one or two shells. |
Z (When Stored) |
Mario Kart 64 | ||||||||
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General | FAQ • Controls • HUD • Systems | |||||||
Characters | ||||||||
Mario | Luigi | Peach | Toad | Yoshi | DK | Wario | Bowser | |
Items | ||||||||
Mushroom | Triple Mushroom |
Super Mushroom |
Banana | Banana Bunch |
Super Star |
Thunder Bolt |
Boo | |
Green Shell |
Triple Greens |
Red Shell |
Triple Reds |
Spiny Shell |
Fake Item Box |
Item Box |